After you clear all 11 campaign missions and Endgame opens up, Avalon feels like a different game. It's part Zombies chaos, part extraction pressure, and the sting is real when you wipe and lose what you brought in. If you're trying to power-level a fresh operator before you risk your best kit, running a CoD BO7 Bot Lobby can help you get comfortable with recoil, perks, and pacing without burning hours in failed boss attempts.
What the No Fear grind actually asks of you
The "No Fear" Operator Skins look great, but the requirement is simple and brutal: beat Dr. Faulkner with every operator that has a skin tied to him. That's 12 clears total if you want the full set. And it's not just a kill check. You have to extract after the fight, or the run doesn't count. People forget that part all the time, especially when the island turns into a panic sprint and the chopper feels a mile away.
Get your Combat Rating sorted first
The game nudges you toward Combat Rating 40, but you'll notice the damage ramp and survivability spikes don't really feel "safe" until you're closer to 45. Endgame punishes low-level operators because levels aren't shared, so your level 1 pick is basically a liability. A lot of squads rotate operators through easier runs first, stack double XP when they can, then bring the higher-level ones into the boss loop. It's boring prep, sure, but it beats getting deleted mid-fight and watching your good gear vanish.
Protocol Point and the Faulkner fight
Faulkner sits at Protocol Point, that isolated island in the bottom-left of Avalon. By the time you're there, he's basically a Disciple with a bad attitude. He spawns adds constantly, so the fight's less about "aim perfect" and more about keeping the arena under control. Don't show up under-armored—four plates is the baseline. Weapon rarity matters too, and swapping loadouts mid-run can tank the rarity you've built up, so commit to a setup and stick with it. If you've got the War Machine or Hand Cannon, bring them. And if an AAROW 109 Launcher drops for you, that's your green light to melt his health before the swarm boxes you in.
Don't throw the run after the kill
The worst feeling in Endgame is winning the boss fight, relaxing for half a second, then getting clapped on the way to extract. Treat the exit like a second objective: re-plate, reload, and move as a group. Save one big tool for the escape if you can—something that clears a doorway fast when the horde stacks up. If you're trying to speed up the loop for all 12 clears, it also helps to plan your gearing so you're not constantly broke between attempts, and that's where services like U4GM can be handy for players who want to buy game currency or items and spend more time running bosses instead of scraping together resources.